fill the pools! I recommend filling each pool until it overflows, just to make sure it's completely full. You'll need to dig 90 blocks sideways from your hellevator, at Level Surface. NOTE: I suggest building this off to the side of your "hellevator". If you want to see the background like in the GIF I posted, you'll need to use a hammer to break the natural background. Step 1: Dig down to "Level Surface", which is the border between the surface and the underground (use a depth meter if you're not sure where this is). You'll also need 176 glass and a whole lot of platforms. You'll need 1500 sand, 1500 snow, 240 mud, at least 2 jungle grass seeds, at least 2 mushroom grass seeds, 125 hallowed bricks (can be added later if you're pre-wall), and 432 crimson or corruption depending on what world you got. WARNING#2: DO NOT BUILD THIS NEAR THE OCEAN, biome detection works differently near the ocean and it tends to break artificial biomes. WARNING: This is pretty unforgiving, if anything is off by even one block it might break the whole farm. For a more technical breakdown, see PapaBear's excellent showcase on this topic. So it's kind of like a Venn Diagram, on each platform your biome detection radius will contain ALL of the blocks for the desired biome, and only SOME of the blocks for the other biomes. FOR A VERSION WITH BOTH CORRUPTION AND CRIMSON, I made one here (but haven't made a build guide yet): MASTER.wld
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